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* Plugin API changesPetr Mrázek2012-03-101-1/+1
| | | | No more Core propagation!
* added preliminary functions to save volumetric data. Also fixed the large ↵JapaMala2011-10-181-0/+16
| | | | | | screenshot feature. Signed-off-by: JapaMala <japa.mala.illo@gmail.com>
* Sucessfully connected to DF. some bugs remain, but who cares. we got a DF ↵Japa2011-07-201-1/+1
| | | | connection.
* added more creatures, some tree related fixes.Japa2011-03-081-0/+1
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* Update linux DFHack stuffPetr Mrázek2010-08-311-1/+1
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* updated trunk to the new graphics engine, and the latest DFhackJapa2010-04-091-0/+19
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* There is no trunkJapa2010-04-091-19/+0
| | | | it is not the code that compiles, it is you.
* First pass at loading config after DF memory is availableKris Parker2009-11-301-1/+7
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* Rearranged liquids in objects.png.Jonas Ask2009-11-171-2/+0
| | | | | | Moved doors and windows to doorsAndWindows.png. Changed around door and window configs. Fixed an error in gem windows.
* Updated dfHack.Jonas Ask2009-11-161-0/+1
| | | | | | | | Finished creature configuration update. Now supports gender and profession. Added loading of memory_info from dfHack. Added some Humans. Improved wooden floors. Added wooden floors and wooden walls to the ground config.
* Stonesense now only connects to the dfHack API ONCE. This should ↵Jonas Ask2009-11-121-0/+3
| | | | | | significantly improve load times. There is a known Issue with this: If you exit DF, stonesense will not know about it and crash.
* Added more creatures. Using some of Mayday's graphics as placeholders.Jonas Ask2009-10-241-1/+2
| | | | Added binaries for dfHack
* Cleaning up and some heavy refactoring.Jonas Ask2009-10-221-0/+10
Added a safety so users can't scroll to negative z-levels