| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | got rid of floorType, wallType, etc, for good. | Japa Illo | 2012-02-19 | 1 | -8/+6 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Did some work on making stonesense compatible again. | Japa Illo | 2012-02-17 | 1 | -29/+42 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Major stonesense fixage. | Petr Mrázek | 2012-01-27 | 1 | -4/+6 |
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| * | stonesense now doesn't crash while starting for the second time | Petr Mrázek | 2011-08-07 | 1 | -8/+8 |
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| * | Fix for current dfhack (0.5.14). linux side only. | Petr Mrázek | 2011-05-18 | 1 | -3/+3 |
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| * | Got meself some wide and tall trees working | Japa | 2011-01-22 | 1 | -9/+10 |
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| * | fixed floor borders, added some water options, and packed in DT's sprites. | Japa | 2010-09-19 | 1 | -1/+1 |
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| * | Fixed a boatload of bugs | Japa | 2010-08-19 | 1 | -1/+2 |
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| * | all sprites other than buildings are now object oriented and seem to be ↵ | Japa | 2010-06-25 | 1 | -2/+2 |
| | | | | | | | working niceley ToDo: get mud working again. | ||||
| * | Moved more stuff to OO sprites. | Japa | 2010-06-24 | 1 | -27/+25 |
| | | | | | Much is commented out. | ||||
| * | fixed the draw functions to use pointers instead | Japa | 2010-06-23 | 1 | -7/+6 |
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| * | made the tree sprites object oriented | Japa | 2010-06-23 | 1 | -12/+6 |
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| * | blah | Japa | 2010-05-24 | 1 | -0/+6 |
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| * | updated to the latest DFhack, added the functionality to have seperate ↵ | Japa | 2010-05-04 | 1 | -13/+41 |
| | | | | | sprites for blocks, boulders, etc. | ||||
| * | changed some constructions to make them more uniform | Japa | 2010-04-23 | 1 | -1/+7 |
| | | | | | | | | | updated levers fixed the keyboard input. updated to the latest DFhack, added temperature viewing. | ||||
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+106 |
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| * | There is no trunk | Japa | 2010-04-09 | 1 | -106/+0 |
| | | | | | it is not the code that compiles, it is you. | ||||
| * | Use default wall/floor types rather than leaving tiles blank | Kris Parker | 2009-12-17 | 1 | -2/+2 |
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| * | Removed some implicit type casting warnings. | Jonas Ask | 2009-12-13 | 1 | -1/+1 |
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| * | Check for invalid vegetation types | Kris Parker | 2009-12-13 | 1 | -0/+3 |
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| * | Merge terrain config to the trunk | Kris Parker | 2009-12-10 | 1 | -576/+36 |
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| * | Unconfigured vegetation loading system | Kris Parker | 2009-12-01 | 1 | -75/+47 |
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| * | Vegetation spelling | Kris Parker | 2009-11-30 | 1 | -1/+1 |
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| * | Added what used to be GroundMaterials to the ContentLoader. | Jonas Ask | 2009-11-27 | 1 | -4/+5 |
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| * | upgrade dfhack to trunk | Petr Mrázek | 2009-11-24 | 1 | -1/+1 |
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| * | Added palm tree. Changed dead tree sprite | Jonas Ask | 2009-11-23 | 1 | -0/+4 |
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| * | Added two more creatures by Deon. | Jonas Ask | 2009-11-20 | 1 | -1/+2 |
| | | | | | Some warning cleanup in main.cpp and SpriteMaps.cpp. | ||||
| * | Added willow and birch trees. | Jonas Ask | 2009-11-18 | 1 | -3/+9 |
| | | | | | | | Added metal table. Added a few new creatures. Touch up the floors a bit. | ||||
| * | Fixed so shops point to the new location of pillars. | Jonas Ask | 2009-11-17 | 1 | -4/+8 |
| | | | | | Added all default DF shrubs. | ||||
| * | Rearranged liquids in objects.png. | Jonas Ask | 2009-11-17 | 1 | -1/+1 |
| | | | | | | | Moved doors and windows to doorsAndWindows.png. Changed around door and window configs. Fixed an error in gem windows. | ||||
| * | Fixed incorrect sprite for default dwarf. | Jonas Ask | 2009-11-16 | 1 | -5/+6 |
| | | | | | | | Moved definition of enumCreatureSex to commonTypes.h. Fixed screenshot function to be 32bit compatible. | ||||
| * | Finished implementation of the config based wall and floor system. | Jonas Ask | 2009-11-16 | 1 | -20/+29 |
| | | | | | Fixed a crash bug in DrawSpriteIndexOverlay in GUI.cpp | ||||
| * | Temporary check in of floor and wall config. Switching workstations. | Jonas Ask | 2009-11-15 | 1 | -0/+28 |
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| * | Added 7c's Tower Cap. very nice. | Jonas Ask | 2009-11-12 | 1 | -1/+4 |
| | | | | | ROTATIONS! Finally I think I got them working right (knock on wood). Redid a boat-load of stuff, not gonna list it all. | ||||
| * | Fixed tiny crash-bug where hidden blocks would show up anyway, having ↵ | Jonas Ask | 2009-11-09 | 1 | -6/+10 |
| | | | | | invalid material indexes | ||||
| * | Minor fixes and tweaks, some code 'cleaning' | Jonas Ask | 2009-10-29 | 1 | -18/+22 |
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| * | Added lavastone floor. | Jonas Ask | 2009-10-28 | 1 | -4/+6 |
| | | | | | | Added Lever building. Added a bunch of new creatures from the community. | ||||
| * | Added configurable wall and floor types, responding to their material index | Jonas Ask | 2009-10-28 | 1 | -8/+28 |
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| * | Added a debug cursor to look at block details. | Jonas Ask | 2009-10-22 | 1 | -1/+4 |
| | | | | | | | Fixed hiding borders on fortifications. Added new fortification: Carved from stone. | ||||
| * | Saplings, dead trees, bushes and all that is now correctly identified. ↵ | Jonas Ask | 2009-10-22 | 1 | -4/+13 |
| | | | | | Thanks Peterix | ||||
| * | Added new buildings. Vertical bars and Paved Roads | Jonas Ask | 2009-10-21 | 1 | -3/+2 |
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| * | Adding all the code and resources for the first time. God speed! | Jonas Ask | 2009-10-20 | 1 | -0/+573 |
