summaryrefslogtreecommitdiff
path: root/SpriteObjects.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Fixed the glorious hot pink grass bug I created.Caldfir2012-04-161-2/+1
|
* Attempt at getting dye blending to work.Caldfir2012-04-141-7/+8
|
* Merge branch 'master' of git://github.com/peterix/stonesenseJapa Illo2012-03-261-3/+4
|\
| * Merge https://github.com/JapaMala/stonesensePetr Mrázek2012-03-261-1/+3
| |\
| * | Fix ENUM_KEY_STR breakage.Alexander Gavrilov2012-03-181-3/+4
| | |
* | | Put in sprites for all the items, also made errors go to the console.Japa Illo2012-03-261-2/+2
| |/ |/| | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* | Added configurable sprite support for items on the floor.Japa Illo2012-03-261-1/+3
| | | | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* | Various fixes.Japa Illo2012-03-231-1/+1
|/ | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Got dyes to be detected properly. Also made the equipment drawing far neater.Japa Illo2012-03-151-96/+22
| | | | | | Removed zoom in smoothing. it just looks bad. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Fixed half-wall tops bring moved wrong when zoomed.Japa Illo2012-03-141-1/+1
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Got rid of some warnings, cleaned up the sprite drawing routine, and added ↵Japa Illo2012-03-081-223/+365
| | | | | | | | ability to select sprites according to individual items. Todo: add ability to have a sprite according to just the item class. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added support for reading and displaying creature and building inventories.Japa Illo2012-03-041-30/+0
| | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* DF colors tweak.Petr Mrázek2012-02-271-7/+7
|
* Added ability to color sprites according to specific items of clothingJapa Illo2012-02-271-8/+43
|
* Missing include, get!Petr Mrázek2012-02-231-1/+2
|
* got rid of floorType, wallType, etc, for good.Japa Illo2012-02-191-5/+6
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Zoom and enhance!Japa Illo2012-02-131-10/+60
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added zoom. Still needs enhance.Japa Illo2012-02-131-11/+11
| | | | | | Also fixed the motion blur. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Major stonesense fixage.Petr Mrázek2012-01-271-2/+2
|
* Fix linux build, badly merged filePetr Mrázek2011-08-281-16/+44
|
* Merge branch 'DFAPI'Petr Mrázek2011-08-281-51/+55
|\
| * Got tile occlusion fully working.Japa2011-08-221-44/+43
| | | | | | | | Todo: transparent glass.
| * (no commit message)Japa2011-08-141-0/+3
| |
| * stonesense now doesn't crash while starting for the second timePetr Mrázek2011-08-071-10/+10
| |
| * Update stonesense for current dfhack, make sure it's buildable as a plugin.Petr Mrázek2011-07-221-6/+9
| |
| * Got some sort of functionality out of DFapi. this means an empty window.Japa2011-07-201-3/+2
| |
* | fixed a pair of extra parenthesesJapa2011-08-041-2/+0
|/
* Added a few debug things.Japa2011-07-151-2/+37
|
* Fix for current dfhack (0.5.14). linux side only.Petr Mrázek2011-05-181-9/+9
|
* Fixed some color stuff arising from allegro's shift to premultiplied alpha.Japa2011-03-051-4/+4
|
* Yet another DFhack update.Japa2011-03-021-1/+1
|
* brought in a new DFhack.Japa2011-03-011-1/+1
| | | | | | Fog of war is now automatic with respect to weather or not a creature is being directly controlled. Crashes when travelling in adventure mode have gone from Always to Occasional.
* fixed the phantom outlines that were showing up.Japa2011-02-281-4/+3
|
* Made the tops of the trees not get shaded when the bottoms aren't.Japa2011-02-271-1/+1
|
* More bugfixing. changed the way trees are read.Japa2011-02-271-4/+20
|
* Added in support for dry and dead grass.Japa2011-02-261-1/+40
|
* merged in the multithreaded branch.Japa2011-02-191-7/+7
|\
| * merged in changes from trunk.Japa2011-01-221-66/+166
| |\
| * | first working multithreaded version.Japa2011-01-201-7/+7
| | |
* | | some more fixesJapa2011-02-191-3/+3
| | |
* | | Got grass colors working.Japa2011-02-181-0/+2
| | |
* | | more work on grassJapa2011-02-181-1/+11
| | |
* | | Got preliminary grass working.Japa2011-02-181-0/+17
| |/ |/|
* | fixed floor borders, added some water options, and packed in DT's sprites.Japa2010-09-191-97/+150
| |
* | added options for sprites to work by light.Japa2010-09-141-3/+50
|/
* moved fluid drawing into XML filesJapa2010-09-081-0/+1
|
* (no commit message)Japa2010-09-061-1/+75
|
* Sprite Objects: Added default values for mud min and max levels, effectively ↵Jonas Ask2010-09-051-0/+2
| | | | enabling all levels by default.
* Updated DFhack yet again, and added a few more sprite features.Japa2010-08-311-1/+13
|
* Update linux DFHack stuffPetr Mrázek2010-08-311-8/+8
|