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* Got rid of some warnings, cleaned up the sprite drawing routine, and added ↵Japa Illo2012-03-081-0/+3
| | | | | | | | ability to select sprites according to individual items. Todo: add ability to have a sprite according to just the item class. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Zoom and enhance!Japa Illo2012-02-131-0/+2
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Remove redundant 'dfhack' folder.Petr Mrázek2011-10-231-1/+1
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* Fix for current dfhack (0.5.14). linux side only.Petr Mrázek2011-05-181-1/+1
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* More bugfixing. changed the way trees are read.Japa2011-02-271-4/+7
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* Added in support for dry and dead grass.Japa2011-02-261-0/+6
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* merged in the multithreaded branch.Japa2011-02-191-2/+5
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| * merged in changes from trunk.Japa2011-01-221-2/+24
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| * | crashed while comitting the last commit. everything broke. this should fix ↵Japa2011-01-221-0/+0
| | | | | | | | | | | | things.
| * | first working multithreaded version.Japa2011-01-201-0/+0
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* | | more work on grassJapa2011-02-181-0/+2
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* | | Got preliminary grass working.Japa2011-02-181-0/+2
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* | fixed floor borders, added some water options, and packed in DT's sprites.Japa2010-09-191-0/+2
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* | added options for sprites to work by light.Japa2010-09-141-2/+22
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* (no commit message)Japa2010-09-061-1/+2
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* Updated DFhack yet again, and added a few more sprite features.Japa2010-08-311-0/+4
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* added the ability to have mud sprites.Japa2010-08-281-0/+2
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* removed un-needed DF connects, and fixed an issue with animated creatures.Japa2010-08-231-0/+1
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* Fixed a boatload of bugsJapa2010-08-191-0/+1
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* added some more sprite stuffJapa2010-08-061-0/+2
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* added the ability to set tiles according to the surroundings.Japa2010-07-311-0/+7
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* fixed a crash when DFhack doesn't give the right creature colors.Japa2010-07-291-1/+1
| | | | also fixed black hidden tiles.
* added a few sprite features.Japa2010-07-181-0/+17
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* updated to the latest DFhack, debugmode also seems to be working.Japa2010-06-261-2/+3
| | | | also updated the building XMLs
* Switched buildings over to the new sprite system.Japa2010-06-251-1/+1
| | | | as of now, all sprites have the same featureset. yay me!
* all sprites other than buildings are now object oriented and seem to be ↵Japa2010-06-251-4/+15
| | | | | | working niceley ToDo: get mud working again.
* Moved more stuff to OO sprites.Japa2010-06-241-2/+20
| | | | Much is commented out.
* made the tree sprites object orientedJapa2010-06-231-0/+26