| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Put in the new DFhack headers. | Japa | 2011-07-16 | 1 | -3/+3 |
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| * | Reverted the upgrade to MSVC2010. now we are back to 2005. | Japa | 2011-04-03 | 1 | -3/+3 |
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| * | upgraded to MSVC 2010, changed some wood colors to match the tree colors. | Japa | 2011-03-28 | 1 | -3/+3 |
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| * | brought in a new DFhack. | Japa | 2011-03-01 | 1 | -0/+3 |
| | | | | | | | Fog of war is now automatic with respect to weather or not a creature is being directly controlled. Crashes when travelling in adventure mode have gone from Always to Occasional. | ||||
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+29 |
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| * | There is no trunk | Japa | 2010-04-09 | 1 | -26/+0 |
| | | | | | it is not the code that compiles, it is you. | ||||
| * | Upgraded to a newer dfHack API. | Jonas Ask | 2009-11-12 | 1 | -0/+3 |
| | | | | | Moved draw routine for creatures. | ||||
| * | Optimizing code. | Jonas Ask | 2009-10-27 | 1 | -0/+3 |
| | | | | | Changed most loops to precache vector size. | ||||
| * | Adding all the code and resources for the first time. God speed! | Jonas Ask | 2009-10-20 | 1 | -0/+20 |
