| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Moved bounds checking into movement code from segment loading code. Added ↵ | Caldfir | 2012-05-01 | 1 | -1/+26 |
| | | | | | keypress 'Z' to 'zero' the current offset/coordinates. Added quiet logging function for printing non-essential updates to the dfhack console. All ties in to newly revamped large screenshot code. | ||||
| * | Added basic job icon support (very placeholderish icons). | Caldfir | 2012-04-22 | 1 | -0/+4 |
| | | |||||
| * | Added a second stage hidden block test for each block-hiding mode. | Caldfir | 2012-04-20 | 1 | -1/+1 |
| | | |||||
| * | Made a less-aggressive version of the occlusion cull (only attempts to cull ↵ | Caldfir | 2012-04-17 | 1 | -1/+1 |
| | | | | | hidden blocks). | ||||
| * | Renamed erroneously named 'job' variables to correctly read 'profession'. | Caldfir | 2012-04-05 | 1 | -2/+2 |
| | | |||||
| * | Fixed a careless versioning issue and cleaned up how status icons/profession ↵ | Caldfir | 2012-03-16 | 1 | -1/+1 |
| | | | | | icons/creature names interact. | ||||
| * | Attempt at getting job icons, similar in bahaviour to the existing status ↵ | Caldfir | 2012-03-16 | 1 | -1/+5 |
| | | | | | icons into stonesense. | ||||
| * | Plugin API changes | Petr Mrázek | 2012-03-10 | 1 | -9/+9 |
| | | | | | No more Core propagation! | ||||
| * | Added support for reading and displaying creature and building inventories. | Japa Illo | 2012-03-04 | 1 | -9/+9 |
| | | | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Zoom and enhance! | Japa Illo | 2012-02-13 | 1 | -20/+3 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Added zoom. Still needs enhance. | Japa Illo | 2012-02-13 | 1 | -0/+16 |
| | | | | | | | Also fixed the motion blur. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | started adding zoom functionality. | Japa Illo | 2012-02-12 | 1 | -0/+10 |
| | | |||||
| * | added preliminary functions to save volumetric data. Also fixed the large ↵ | JapaMala | 2011-10-18 | 1 | -5/+8 |
| | | | | | | | screenshot feature. Signed-off-by: JapaMala <japa.mala.illo@gmail.com> | ||||
| * | Got tile occlusion fully working. | Japa | 2011-08-22 | 1 | -0/+4 |
| | | | | | Todo: transparent glass. | ||||
| * | added more creatures, some tree related fixes. | Japa | 2011-03-08 | 1 | -2/+2 |
| | | |||||
| * | 'Fixed' the crash that happened when pressing G. | Japa | 2011-02-23 | 1 | -4/+2 |
| | | | | | as in, not fixed at all, instead just disabled the function completely. | ||||
| * | added the ability too selectively chop blocks in half. | Japa | 2010-08-02 | 1 | -1/+1 |
| | | |||||
| * | added the ability to set tiles according to the surroundings. | Japa | 2010-07-31 | 1 | -1/+2 |
| | | |||||
| * | Updated Allegro to version 4.9.21 | Japa | 2010-07-18 | 1 | -2/+2 |
| | | |||||
| * | (no commit message) | Japa | 2010-06-12 | 1 | -0/+4 |
| | | |||||
| * | got the intro screen working right again. | Japa | 2010-04-27 | 1 | -4/+6 |
| | | |||||
| * | added the Unstuck tool, and made the F10 sprite viewing screen noo lock ↵ | Japa | 2010-04-26 | 1 | -2/+20 |
| | | | | | things up. | ||||
| * | fixed some crashes that occur when re-loading configs. | Japa | 2010-04-24 | 1 | -0/+1 |
| | | | | | should be ok now. | ||||
| * | changed some constructions to make them more uniform | Japa | 2010-04-23 | 1 | -234/+239 |
| | | | | | | | | | updated levers fixed the keyboard input. updated to the latest DFhack, added temperature viewing. | ||||
| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+319 |
| | | |||||
| * | There is no trunk | Japa | 2010-04-09 | 1 | -295/+0 |
| | | | | | it is not the code that compiles, it is you. | ||||
| * | Added snow to default tiles. | Jonas Ask | 2009-12-22 | 1 | -1/+1 |
| | | | | | | Added code to allow for snowed in tiles. Clamped z-scrolling to > z==1. | ||||
| * | Gui tweaks needed due to extra z level | Kris Parker | 2009-12-19 | 1 | -2/+3 |
| | | |||||
| * | First pass at loading config after DF memory is available | Kris Parker | 2009-11-30 | 1 | -4/+2 |
| | | |||||
| * | Hunting a leak in ContentBuildingReader.cpp. | Jonas Ask | 2009-11-27 | 1 | -6/+5 |
| | | | | | Re-added the G-key to reload content code. | ||||
| * | Started working on a unified system for loading content configuration. | Jonas Ask | 2009-11-27 | 1 | -2/+2 |
| | | |||||
| * | Had to revert some changes in UserInput.cpp, because the minimap didn't work ↵ | Jonas Ask | 2009-11-24 | 1 | -2/+2 |
| | | | | | when NOT in debug mode... | ||||
| * | Made follow mode harder to offset. Adjusted readme to match | Kris Parker | 2009-11-23 | 1 | -0/+15 |
| | | |||||
| * | Left mouse move screen if not in debug mode | Kris Parker | 2009-11-23 | 1 | -2/+2 |
| | | |||||
| * | Mouse navigation, code by Belal | Jonas Ask | 2009-11-22 | 1 | -2/+71 |
| | | |||||
| * | stop autoreloading if we find ourselves mapless, to reduce the issues with ↵ | Kris Parker | 2009-11-22 | 1 | -0/+6 |
| | | | | | bad memory data | ||||
| * | autoreload config option for those who just cant seem to find the numberpad | Kris Parker | 2009-11-21 | 1 | -0/+6 |
| | | |||||
| * | Moved the changeConstructionMaterials function, reducing it's runtime to ↵ | Jonas Ask | 2009-11-20 | 1 | -3/+0 |
| | | | | | | | O(n). very niiiice. Slight improvements to UserInput.cpp. | ||||
| * | FollowDF feature off by default. | Jonas Ask | 2009-11-18 | 1 | -0/+4 |
| | | | | | | Fixed and issue with the previous revision of the segment size Config.cpp. Added a runtime toggle for creature names. Hotkey N. | ||||
| * | Another pass at follow mode | Kris Parker | 2009-11-17 | 1 | -24/+31 |
| | | |||||
| * | Slightly changed how Stonesense locks on to the DF screen. | Jonas Ask | 2009-11-17 | 1 | -4/+10 |
| | | |||||
| * | Key conflict removed | Kris Parker | 2009-11-16 | 1 | -1/+1 |
| | | |||||
| * | r188 (hide osd) pulled into trunk | Kris Parker | 2009-11-16 | 1 | -0/+4 |
| | | |||||
| * | f10 will now cycle through all available sprite pages | Kris Parker | 2009-11-14 | 1 | -2/+2 |
| | | |||||
| * | Added 7c's Tower Cap. very nice. | Jonas Ask | 2009-11-12 | 1 | -6/+31 |
| | | | | | ROTATIONS! Finally I think I got them working right (knock on wood). Redid a boat-load of stuff, not gonna list it all. | ||||
| * | New feature: Walls can now be truncated to easier see what's behind them. ↵ | Jonas Ask | 2009-11-11 | 1 | -0/+4 |
| | | | | | Bound to C key. | ||||
| * | Early prototype rotation... | Jonas Ask | 2009-11-10 | 1 | -0/+5 |
| | | |||||
| * | Fixed some boundary issues with navigating the edges of the map. | Jonas Ask | 2009-10-30 | 1 | -1/+1 |
| | | | | | Slight performance tweak to MapLoading.cpp | ||||
| * | Added configurable wall and floor types, responding to their material index | Jonas Ask | 2009-10-28 | 1 | -0/+2 |
| | | |||||
| * | Made Auto-reload step size configurable. Patch by Jim Hester. | Jonas Ask | 2009-10-27 | 1 | -2/+2 |
| | | |||||
