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WorldSegment.h
Commit message (
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Author
Age
Files
Lines
*
Get rid of a bunch of things. Simpler map segment update mechanism.
Petr Mrázek
2012-02-27
1
-6
/
+40
*
added preliminary functions to save volumetric data. Also fixed the large scr...
JapaMala
2011-10-18
1
-0
/
+1
*
Got tile occlusion fully working.
Japa
2011-08-22
1
-2
/
+6
*
fixed images not being loaded right.
Japa
2011-08-07
1
-1
/
+1
*
Added a few debug things.
Japa
2011-07-15
1
-0
/
+1
*
added more creatures, some tree related fixes.
Japa
2011-03-08
1
-0
/
+1
*
merged in the multithreaded branch.
Japa
2011-02-19
1
-0
/
+5
|
\
|
*
updated DFhack. fixed some crashes.
Japa
2011-01-22
1
-0
/
+3
|
*
first working multithreaded version.
Japa
2011-01-20
1
-5
/
+1
|
*
more stuff to the tilebuilder branch. I'm about to start ripping it a new one...
Japa
2010-12-14
1
-0
/
+5
|
*
preliminary multithreading work. still needs stuff done to the block allocato...
Japa
2010-09-11
1
-0
/
+1
*
|
Got meself some wide and tall trees working
Japa
2011-01-22
1
-0
/
+1
|
/
*
updated trunk to the new graphics engine, and the latest DFhack
Japa
2010-04-09
1
-0
/
+52
*
There is no trunk
Japa
2010-04-09
1
-54
/
+0
*
ensure temp fog bitmap is cleaned up on shutdown
Kris Parker
2009-12-20
1
-1
/
+4
*
Improved how the view clips to the world boundaries.
Jonas Ask
2009-11-20
1
-1
/
+1
*
Added 7c's Tower Cap. very nice.
Jonas Ask
2009-11-12
1
-0
/
+1
*
Matching New calls with Delete rather than Free clears up a memory leak
Kris Parker
2009-11-01
1
-1
/
+1
*
Fixed an embarrassing bug in CoordinateInsideRegion function. It is now calle...
Jonas Ask
2009-10-30
1
-1
/
+1
*
Fixed a major memory leak in MapLoading.cpp.
Jonas Ask
2009-10-28
1
-0
/
+1
*
Optimizing code.
Jonas Ask
2009-10-27
1
-1
/
+2
*
Added a debug cursor to look at block details.
Jonas Ask
2009-10-22
1
-0
/
+1
*
Cleaning up and some heavy refactoring.
Jonas Ask
2009-10-22
1
-0
/
+47