summaryrefslogtreecommitdiff
path: root/WorldSegment.h
Commit message (Collapse)AuthorAgeFilesLines
* Get rid of a bunch of things. Simpler map segment update mechanism.Petr Mrázek2012-02-271-6/+40
|
* added preliminary functions to save volumetric data. Also fixed the large ↵JapaMala2011-10-181-0/+1
| | | | | | screenshot feature. Signed-off-by: JapaMala <japa.mala.illo@gmail.com>
* Got tile occlusion fully working.Japa2011-08-221-2/+6
| | | | Todo: transparent glass.
* fixed images not being loaded right.Japa2011-08-071-1/+1
|
* Added a few debug things.Japa2011-07-151-0/+1
|
* added more creatures, some tree related fixes.Japa2011-03-081-0/+1
|
* merged in the multithreaded branch.Japa2011-02-191-0/+5
|\
| * updated DFhack. fixed some crashes.Japa2011-01-221-0/+3
| |
| * first working multithreaded version.Japa2011-01-201-5/+1
| |
| * more stuff to the tilebuilder branch. I'm about to start ripping it a new ↵Japa2010-12-141-0/+5
| | | | | | | | one now that it works okay.
| * preliminary multithreading work. still needs stuff done to the block ↵Japa2010-09-111-0/+1
| | | | | | | | allocators to make things not crash.
* | Got meself some wide and tall trees workingJapa2011-01-221-0/+1
|/
* updated trunk to the new graphics engine, and the latest DFhackJapa2010-04-091-0/+52
|
* There is no trunkJapa2010-04-091-54/+0
| | | | it is not the code that compiles, it is you.
* ensure temp fog bitmap is cleaned up on shutdownKris Parker2009-12-201-1/+4
|
* Improved how the view clips to the world boundaries.Jonas Ask2009-11-201-1/+1
|
* Added 7c's Tower Cap. very nice.Jonas Ask2009-11-121-0/+1
| | | | ROTATIONS! Finally I think I got them working right (knock on wood). Redid a boat-load of stuff, not gonna list it all.
* Matching New calls with Delete rather than Free clears up a memory leakKris Parker2009-11-011-1/+1
|
* Fixed an embarrassing bug in CoordinateInsideRegion function. It is now ↵Jonas Ask2009-10-301-1/+1
| | | | called CoordinateInsideSEGMENT and works as expected.
* Fixed a major memory leak in MapLoading.cpp.Jonas Ask2009-10-281-0/+1
| | | | Fixed a small crash sometimes occurring in Constructions.cpp.
* Optimizing code.Jonas Ask2009-10-271-1/+2
| | | | Changed most loops to precache vector size.
* Added a debug cursor to look at block details.Jonas Ask2009-10-221-0/+1
| | | | | | Fixed hiding borders on fortifications. Added new fortification: Carved from stone.
* Cleaning up and some heavy refactoring.Jonas Ask2009-10-221-0/+47
Added a safety so users can't scroll to negative z-levels