| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | Moved bounds checking into movement code from segment loading code. Added ↵ | Caldfir | 2012-05-01 | 1 | -0/+1 |
| | | | | | keypress 'Z' to 'zero' the current offset/coordinates. Added quiet logging function for printing non-essential updates to the dfhack console. All ties in to newly revamped large screenshot code. | ||||
| * | Plugin API changes | Petr Mrázek | 2012-03-10 | 1 | -4/+2 |
| | | | | | No more Core propagation! | ||||
| * | Added support for reading and displaying creature and building inventories. | Japa Illo | 2012-03-04 | 1 | -1/+1 |
| | | | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Get rid of Simple namespace, Gui module is now a namespace. | Petr Mrázek | 2012-03-03 | 1 | -1/+0 |
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| * | Get rid of a bunch of things. Simpler map segment update mechanism. | Petr Mrázek | 2012-02-27 | 1 | -1/+1 |
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| * | Added fire effects. also fixed the cursor so it scales with the rest. | Japa Illo | 2012-02-22 | 1 | -0/+1 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | got rid of floorType, wallType, etc, for good. | Japa Illo | 2012-02-19 | 1 | -0/+1 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Major stonesense fixage. | Petr Mrázek | 2012-01-27 | 1 | -30/+34 |
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| * | Buildings aren't a module anymore. | Petr Mrázek | 2012-01-08 | 1 | -1/+2 |
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| * | Restructure common.h to prevent allegro from infulencing DFHack headers. | Petr Mrázek | 2012-01-06 | 1 | -9/+10 |
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| * | Header changes in dfhack. | Petr Mrázek | 2011-12-31 | 1 | -4/+4 |
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| * | (no commit message) | Japa | 2011-08-21 | 1 | -0/+1 |
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| * | replace a lot of obsolete allegro stuff | Petr Mrázek | 2011-08-20 | 1 | -0/+1 |
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| * | debugging allegro problems | Petr Mrázek | 2011-08-16 | 1 | -1/+0 |
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| * | Make stonesense use DF/stonesense for all resources. | Petr Mrázek | 2011-08-07 | 1 | -3/+3 |
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| * | Update stonesense for current dfhack, make sure it's buildable as a plugin. | Petr Mrázek | 2011-07-22 | 1 | -2/+2 |
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| * | Got some sort of functionality out of DFapi. this means an empty window. | Japa | 2011-07-20 | 1 | -1/+3 |
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| * | got a test case scenario working with allegro. just keyboard input. | Japa | 2011-07-16 | 1 | -3/+2 |
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| * | Done a little bit more work in the direction of getting it woking, but ↵ | Japa | 2011-07-16 | 1 | -1/+5 |
| | | | | | nothing compiles yes. there's still a long way to go. | ||||
| * | Put in the new DFhack headers. | Japa | 2011-07-16 | 1 | -0/+2 |
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| * | Fix for current dfhack (0.5.14). linux side only. | Petr Mrázek | 2011-05-18 | 1 | -6/+8 |
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| * | Fixed some color stuff arising from allegro's shift to premultiplied alpha. | Japa | 2011-03-05 | 1 | -0/+2 |
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| * | first working multithreaded version. | Japa | 2011-01-20 | 1 | -1/+1 |
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| * | updated to the latest DFhack, debugmode also seems to be working. | Japa | 2010-06-26 | 1 | -15/+3 |
| | | | | | also updated the building XMLs | ||||
| * | Moved more stuff to OO sprites. | Japa | 2010-06-24 | 1 | -0/+1 |
| | | | | | Much is commented out. | ||||
| * | (no commit message) | Japa | 2010-06-18 | 1 | -0/+8 |
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| * | Reverted the allegro changes, as they crash things. | Japa | 2010-06-02 | 1 | -1/+0 |
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| * | Upgraded allegro to 4.9.20, also changed the random function. | Japa | 2010-06-01 | 1 | -0/+1 |
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| * | added a day/night cycle. | Japa | 2010-05-16 | 1 | -1/+2 |
| | | | | | need to make it optional. | ||||
| * | Updates DFhack, hair is now correctly colored according to age. | Japa | 2010-05-14 | 1 | -0/+2 |
| | | | | | | added female goblin sprites. Fixed fisherdwarfs being green | ||||
| * | added a progress thingie in the titlebar when taking a large screenshot. | Japa | 2010-05-11 | 1 | -0/+1 |
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| * | updated to the latest DFhack, added the functionality to have seperate ↵ | Japa | 2010-05-04 | 1 | -1/+7 |
| | | | | | sprites for blocks, boulders, etc. | ||||
| * | Got slade working. | Japa | 2010-04-25 | 1 | -0/+1 |
| | | | | | adamantine still doesn't work, however. | ||||
| * | changed some constructions to make them more uniform | Japa | 2010-04-23 | 1 | -1/+4 |
| | | | | | | | | | updated levers fixed the keyboard input. updated to the latest DFhack, added temperature viewing. | ||||
| * | got some more stuff working. | Japa | 2010-04-10 | 1 | -1/+24 |
| | | | | | creatures are all invisible for some reason, and buildings don't work. | ||||
| * | got trees working | Japa | 2010-04-10 | 1 | -1/+0 |
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| * | updated trunk to the new graphics engine, and the latest DFhack | Japa | 2010-04-09 | 1 | -0/+214 |
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| * | There is no trunk | Japa | 2010-04-09 | 1 | -188/+0 |
| | | | | | it is not the code that compiles, it is you. | ||||
| * | expand filename buffers | Kris Parker | 2009-12-19 | 1 | -1/+1 |
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| * | Use default wall/floor types rather than leaving tiles blank | Kris Parker | 2009-12-17 | 1 | -0/+1 |
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| * | Changed the zoom method on splash logo (to closest pixel). | Jonas Ask | 2009-12-15 | 1 | -1/+2 |
| | | | | | | | Changed intro screen to a config option. Prepping init file for launch. | ||||
| * | Configurable shadow sizes | Kris Parker | 2009-12-13 | 1 | -0/+2 |
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| * | xml and index files are read based on a central master index | Kris Parker | 2009-12-13 | 1 | -0/+3 |
| | | | | | content is read relative to the calling file | ||||
| * | Merge terrain config to the trunk | Kris Parker | 2009-12-10 | 1 | -11/+9 |
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| * | First pass at loading config after DF memory is available | Kris Parker | 2009-11-30 | 1 | -0/+1 |
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| * | got rid of some mingw32 hacks, windows icon resource now works with mingw32 ↵ | Petr Mrázek | 2009-11-29 | 1 | -1/+1 |
| | | | | | and msvc. Set your system-wide paths right and don't hardcode them in the .bat files. | ||||
| * | First pass at shadow handling | Kris Parker | 2009-11-29 | 1 | -0/+1 |
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| * | First pass at critter animation | Kris Parker | 2009-11-28 | 1 | -0/+2 |
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| * | removed magic numbers from frames | Kris Parker | 2009-11-28 | 1 | -0/+3 |
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| * | Started working on a unified system for loading content configuration. | Jonas Ask | 2009-11-27 | 1 | -1/+1 |
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