summaryrefslogtreecommitdiff
path: root/main.cpp
Commit message (Collapse)AuthorAgeFilesLines
* dont segfault if logfile is unwritableto-upstreameroen2012-10-241-4/+6
|
* Merge branch 'master' of https://github.com/JapaMala/stonesenseJapa2012-08-241-2/+3
|\ | | | | | | | | | | Conflicts: MapLoading.cpp resources/buildings/Craftsdwarfs.xml
| * Tidied up some error messages, fixed some sprites.Japa2012-08-201-2/+3
| | | | | | | | | | | | Non-errors are now put into verbose logging, because end-users don't need to see that stuff. Also fixed a few other things.
* | Removed a memory leak associated with blocks that were being permanently cached.Caldfir2012-05-261-0/+4
| |
* | Moved bounds checking into movement code from segment loading code. Added ↵Caldfir2012-05-011-0/+10
|/ | | | keypress 'Z' to 'zero' the current offset/coordinates. Added quiet logging function for printing non-essential updates to the dfhack console. All ties in to newly revamped large screenshot code.
* Merge https://github.com/JapaMala/stonesensePetr Mrázek2012-03-291-0/+1
|\
| * Merge branch 'master' of https://github.com/Caldfir/stonesenseJapa Illo2012-03-271-0/+1
| |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: BlockCondition.cpp ContentLoader.cpp GUI.cpp MapLoading.cpp SpriteObjects.cpp
| | * Updated stuff, and added in a 'Military' special attribute to the creature ↵Caldfir2012-03-241-0/+2
| | | | | | | | | | | | configuration.
* | | Remove commands.clear() from init.Petr Mrázek2012-03-291-1/+0
|/ /
* | Put in sprites for all the items, also made errors go to the console.Japa Illo2012-03-261-3/+3
| | | | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* | Added some safeties to the color selection. also put back our old dwarves.Japa Illo2012-03-171-0/+2
|/ | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Got dyes to be detected properly. Also made the equipment drawing far neater.Japa Illo2012-03-151-2/+2
| | | | | | Removed zoom in smoothing. it just looks bad. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Plugin API changesPetr Mrázek2012-03-101-37/+34
| | | | No more Core propagation!
* Got rid of some warnings, cleaned up the sprite drawing routine, and added ↵Japa Illo2012-03-081-1/+0
| | | | | | | | ability to select sprites according to individual items. Todo: add ability to have a sprite according to just the item class. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added support for reading and displaying creature and building inventories.Japa Illo2012-03-041-3/+3
| | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Get rid of a bunch of things. Simpler map segment update mechanism.Petr Mrázek2012-02-271-143/+75
|
* fixed material lookup, job lookup, and added mipmapping.Japa Illo2012-02-251-2/+2
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Made the function that follows the DF window actually follow using the ↵Japa Illo2012-02-221-0/+2
| | | | | | center of the view, instead of the center of the worldsegment, which is more useful. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added fire effects. also fixed the cursor so it scales with the rest.Japa Illo2012-02-221-0/+2
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* It's not kittens, stupid. Argh.Petr Mrázek2012-02-211-1/+1
|
* Update to support new plugin interfacePetr Mrázek2012-02-211-5/+2
|
* Zoom and enhance!Japa Illo2012-02-131-1/+1
| | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Added zoom. Still needs enhance.Japa Illo2012-02-131-1/+5
| | | | | | Also fixed the motion blur. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
* Major stonesense fixage.Petr Mrázek2012-01-271-2/+1
|
* Fix stonesense (changes in materials module)Petr Mrázek2011-11-031-1/+1
|
* Removed some speed limiters to reduce lag.Japa2011-08-221-1/+1
|
* Got tile occlusion fully working.Japa2011-08-221-0/+1
| | | | Todo: transparent glass.
* (no commit message)Japa2011-08-211-0/+2
|
* debugging allegro problemsPetr Mrázek2011-08-161-15/+14
|
* fixed images not being loaded right.Japa2011-08-071-4/+4
|
* Make stonesense use DF/stonesense for all resources.Petr Mrázek2011-08-071-18/+38
|
* stonesense now doesn't crash while starting for the second timePetr Mrázek2011-08-071-2/+9
|
* Update stonesense for current dfhack, make sure it's buildable as a plugin.Petr Mrázek2011-07-221-4/+5
|
* Sucessfully connected to DF. some bugs remain, but who cares. we got a DF ↵Japa2011-07-201-166/+152
| | | | connection.
* Got some sort of functionality out of DFapi. this means an empty window.Japa2011-07-201-449/+432
|
* Got windows to stop repeating events.Japa2011-07-161-3/+7
|
* got a test case scenario working with allegro. just keyboard input.Japa2011-07-161-23/+180
|
* Done a little bit more work in the direction of getting it woking, but ↵Japa2011-07-161-384/+419
| | | | nothing compiles yes. there's still a long way to go.
* brought in a new DFhack.Japa2011-03-011-0/+1
| | | | | | Fog of war is now automatic with respect to weather or not a creature is being directly controlled. Crashes when travelling in adventure mode have gone from Always to Occasional.
* Fixed the local coordinates. now the map doesn't shift when you change the ↵Japa2011-02-231-1/+2
| | | | section height.
* merged in the multithreaded branch.Japa2011-02-191-4/+18
|\
| * fixed some issues that cropped up in linux. broke some things too.Japa2011-01-231-1/+1
| |
| * Fixed the responsivenessJapa2011-01-231-3/+3
| |
| * first working multithreaded version.Japa2011-01-201-0/+6
| |
| * preliminary multithreading work. still needs stuff done to the block ↵Japa2010-09-111-1/+9
| | | | | | | | allocators to make things not crash.
* | more work on grassJapa2011-02-181-1/+1
| |
* | Updated to allegro 5.0Japa2011-02-181-7/+15
|/
* (no commit message)Japa2010-09-061-0/+2
|
* Update linux DFHack stuffPetr Mrázek2010-08-311-1/+1
|
* fixed a major crashing but when using directxJapa2010-08-301-0/+5
| | | | also fixed a but with random animation offsets.