| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | dont segfault if logfile is unwritableto-upstream | eroen | 2012-10-24 | 1 | -4/+6 |
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| * | Merge branch 'master' of https://github.com/JapaMala/stonesense | Japa | 2012-08-24 | 1 | -2/+3 |
| |\ | | | | | | | | | | | Conflicts: MapLoading.cpp resources/buildings/Craftsdwarfs.xml | ||||
| | * | Tidied up some error messages, fixed some sprites. | Japa | 2012-08-20 | 1 | -2/+3 |
| | | | | | | | | | | | | | Non-errors are now put into verbose logging, because end-users don't need to see that stuff. Also fixed a few other things. | ||||
| * | | Removed a memory leak associated with blocks that were being permanently cached. | Caldfir | 2012-05-26 | 1 | -0/+4 |
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| * | | Moved bounds checking into movement code from segment loading code. Added ↵ | Caldfir | 2012-05-01 | 1 | -0/+10 |
| |/ | | | | keypress 'Z' to 'zero' the current offset/coordinates. Added quiet logging function for printing non-essential updates to the dfhack console. All ties in to newly revamped large screenshot code. | ||||
| * | Merge https://github.com/JapaMala/stonesense | Petr Mrázek | 2012-03-29 | 1 | -0/+1 |
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| | * | Merge branch 'master' of https://github.com/Caldfir/stonesense | Japa Illo | 2012-03-27 | 1 | -0/+1 |
| | |\ | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: BlockCondition.cpp ContentLoader.cpp GUI.cpp MapLoading.cpp SpriteObjects.cpp | ||||
| | | * | Updated stuff, and added in a 'Military' special attribute to the creature ↵ | Caldfir | 2012-03-24 | 1 | -0/+2 |
| | | | | | | | | | | | | | configuration. | ||||
| * | | | Remove commands.clear() from init. | Petr Mrázek | 2012-03-29 | 1 | -1/+0 |
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| * | | Put in sprites for all the items, also made errors go to the console. | Japa Illo | 2012-03-26 | 1 | -3/+3 |
| | | | | | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | | Added some safeties to the color selection. also put back our old dwarves. | Japa Illo | 2012-03-17 | 1 | -0/+2 |
| |/ | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Got dyes to be detected properly. Also made the equipment drawing far neater. | Japa Illo | 2012-03-15 | 1 | -2/+2 |
| | | | | | | | Removed zoom in smoothing. it just looks bad. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Plugin API changes | Petr Mrázek | 2012-03-10 | 1 | -37/+34 |
| | | | | | No more Core propagation! | ||||
| * | Got rid of some warnings, cleaned up the sprite drawing routine, and added ↵ | Japa Illo | 2012-03-08 | 1 | -1/+0 |
| | | | | | | | | | ability to select sprites according to individual items. Todo: add ability to have a sprite according to just the item class. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Added support for reading and displaying creature and building inventories. | Japa Illo | 2012-03-04 | 1 | -3/+3 |
| | | | | | | | Todo: some way to use them. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Get rid of a bunch of things. Simpler map segment update mechanism. | Petr Mrázek | 2012-02-27 | 1 | -143/+75 |
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| * | fixed material lookup, job lookup, and added mipmapping. | Japa Illo | 2012-02-25 | 1 | -2/+2 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Made the function that follows the DF window actually follow using the ↵ | Japa Illo | 2012-02-22 | 1 | -0/+2 |
| | | | | | | | center of the view, instead of the center of the worldsegment, which is more useful. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Added fire effects. also fixed the cursor so it scales with the rest. | Japa Illo | 2012-02-22 | 1 | -0/+2 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | It's not kittens, stupid. Argh. | Petr Mrázek | 2012-02-21 | 1 | -1/+1 |
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| * | Update to support new plugin interface | Petr Mrázek | 2012-02-21 | 1 | -5/+2 |
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| * | Zoom and enhance! | Japa Illo | 2012-02-13 | 1 | -1/+1 |
| | | | | | Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Added zoom. Still needs enhance. | Japa Illo | 2012-02-13 | 1 | -1/+5 |
| | | | | | | | Also fixed the motion blur. Signed-off-by: Japa Illo <japa.mala.illo@gmail.com> | ||||
| * | Major stonesense fixage. | Petr Mrázek | 2012-01-27 | 1 | -2/+1 |
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| * | Fix stonesense (changes in materials module) | Petr Mrázek | 2011-11-03 | 1 | -1/+1 |
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| * | Removed some speed limiters to reduce lag. | Japa | 2011-08-22 | 1 | -1/+1 |
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| * | Got tile occlusion fully working. | Japa | 2011-08-22 | 1 | -0/+1 |
| | | | | | Todo: transparent glass. | ||||
| * | (no commit message) | Japa | 2011-08-21 | 1 | -0/+2 |
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| * | debugging allegro problems | Petr Mrázek | 2011-08-16 | 1 | -15/+14 |
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| * | fixed images not being loaded right. | Japa | 2011-08-07 | 1 | -4/+4 |
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| * | Make stonesense use DF/stonesense for all resources. | Petr Mrázek | 2011-08-07 | 1 | -18/+38 |
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| * | stonesense now doesn't crash while starting for the second time | Petr Mrázek | 2011-08-07 | 1 | -2/+9 |
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| * | Update stonesense for current dfhack, make sure it's buildable as a plugin. | Petr Mrázek | 2011-07-22 | 1 | -4/+5 |
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| * | Sucessfully connected to DF. some bugs remain, but who cares. we got a DF ↵ | Japa | 2011-07-20 | 1 | -166/+152 |
| | | | | | connection. | ||||
| * | Got some sort of functionality out of DFapi. this means an empty window. | Japa | 2011-07-20 | 1 | -449/+432 |
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| * | Got windows to stop repeating events. | Japa | 2011-07-16 | 1 | -3/+7 |
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| * | got a test case scenario working with allegro. just keyboard input. | Japa | 2011-07-16 | 1 | -23/+180 |
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| * | Done a little bit more work in the direction of getting it woking, but ↵ | Japa | 2011-07-16 | 1 | -384/+419 |
| | | | | | nothing compiles yes. there's still a long way to go. | ||||
| * | brought in a new DFhack. | Japa | 2011-03-01 | 1 | -0/+1 |
| | | | | | | | Fog of war is now automatic with respect to weather or not a creature is being directly controlled. Crashes when travelling in adventure mode have gone from Always to Occasional. | ||||
| * | Fixed the local coordinates. now the map doesn't shift when you change the ↵ | Japa | 2011-02-23 | 1 | -1/+2 |
| | | | | | section height. | ||||
| * | merged in the multithreaded branch. | Japa | 2011-02-19 | 1 | -4/+18 |
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| | * | fixed some issues that cropped up in linux. broke some things too. | Japa | 2011-01-23 | 1 | -1/+1 |
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| | * | Fixed the responsiveness | Japa | 2011-01-23 | 1 | -3/+3 |
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| | * | first working multithreaded version. | Japa | 2011-01-20 | 1 | -0/+6 |
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| | * | preliminary multithreading work. still needs stuff done to the block ↵ | Japa | 2010-09-11 | 1 | -1/+9 |
| | | | | | | | | | allocators to make things not crash. | ||||
| * | | more work on grass | Japa | 2011-02-18 | 1 | -1/+1 |
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| * | | Updated to allegro 5.0 | Japa | 2011-02-18 | 1 | -7/+15 |
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| * | (no commit message) | Japa | 2010-09-06 | 1 | -0/+2 |
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| * | Update linux DFHack stuff | Petr Mrázek | 2010-08-31 | 1 | -1/+1 |
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| * | fixed a major crashing but when using directx | Japa | 2010-08-30 | 1 | -0/+5 |
| | | | | | also fixed a but with random animation offsets. | ||||
